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2012 conference March 22, at Statoil Research Centre, Trondheim
We'll be back in 2012 with new and exiting
program. Make a note of the event in your Calendar today
Main focus at Episode V: Simulation & Learning in complex
environments.
In the meanwhile, see what happened this year:
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"Episode IV", April 7, 2011 Statoil
Research Centre, Trondheim
This time we want to focus upon how to make the
observations in the real world "playable" in a game
environment.
We would also like to see how industrial activity
and the impact of the environment can be simulated and played "in
game".
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The Industrial
Gaming Conference
- a virtual arena for real work
See also our
facebook page. It will also provide news,
and act as feedback channel for the conference.
Registration starts 09:30
Conference 10:00-16:00
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Who should attend the conference
- People
responsible for implementation of Integrated Operations
-
Personnel involved in Learning and Training
- Game
& workflow designers
- Man
Machine Interaction Researchers
- CAD
designers and producers of Creative Visualisations
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Simulation and Robotic Specialists
- People
involved in real-time data monitoring and environmental data
integration
Production ship "in game"
Snapshot:Statoil
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What do we want to show
- The
benefits of transferring 3D models of industrial plants and
environment into the game domain, and use it an operative virtual
work arena
- How to
exploit the combined knowledge of running industrial plants with
recent development in gaming technology
- A
broader view on how game related technology is used in existing
products today, and how it can be further developed
- Through
games- and audiovisual examples, the benefit of using Industrial
Gaming concepts to take learning and collaboration one step
further
Harvesting environmental data
Photo: Statoil
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Basic functionality in
Industrial Gaming applications
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- Game
engines supporting large scale models
- Visually
based simulation systems
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Supporting collaboration and training
- Use
extensive if of 3D models' attribute information
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Innovative User interfaces
- Robotic
prototyping arena
- Front
end for invoking specialist applications
Ocean
Vanguard
Photo: Statoil
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